Tuesday, September 23, 2014
Wednesday, September 17, 2014
Tuesday, September 16, 2014
Wednesday, September 3, 2014
Monday, September 1, 2014
This video is a demonstration of a game system I've been developing. I aimed to make it a scalable game infrastructure that could support boss battles, cut scenes, and progression checkers.
So far, I am planning to have four "zones" with four boss battles. Once my code is robust and feature-locked, I will jump back onto the art-side of things and build some assets.
Can't wait to add in some actual content!